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The Forsaken Saintess and her Foodie Roadtrip in Another World, Chapter 55

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Chapter Fifty-five: A Perfect Dungeon Classroom

Seeing the confusion practically written on my face as I ponder whether the existence of dungeons in this world is problematic… Ms. Sheila beckons me over just as the Guildmaster and the members of the Gourmands start their detailed discussion.

Ms. Rin, Ms. Rin. Let me give you a simple explanation of the current issue!”

“Thank you very much, Ms. Sheila! To be honest, I don’t really understand what’s so serious about it…”

When I make eye contact with Mr. Ville, he nods as if to say, "Go ahead." Urged by Ms. Sheila, who is wagging her tail excitedly, I move to a small side room to avoid disturbing the group’s discussion. It is a cozy room with a simple table and chairs.

As I take a seat as prompted, Ms. Sheila… or rather, Professor Sheila’s Perfect Dungeon Class begin.

“First, about dungeons themselves—in simple terms, you can think of them as closed spaces where monsters, treasures, traps, and so on appear. Some call them secluded areas cut off from the world.”

“I see. Could we consider them as places targeted for exploration and quests?”

“Yes! There are many jobs related to dungeons, like investigating their scale, the types and numbers of monsters that appear, and culling monsters as an extermination task.”

Oh, right. Being a fan of both RPGs and TRPGs, I have a rough understanding of “dungeons,” and I understand that some quests involve them. Even in sessions, I’ve experienced… well, been forced to go to all sorts of dungeons for all sorts of reasons. It’s a pretty common setting for adventures, isn’t it?

As I nostalgically look back on past sessions, Ms. Sheila continues explaining that dungeons can be artificially intervened upon to some degree and controlled. This prevents harm to many people while also creating work for adventurers and introducing items into the market circulation.

So the existence of dungeons itself isn’t the problem?

“It seems you understand the basics, but one of the major issues this time is that a dungeon appeared suddenly without any forewarning.”

“…Pardon me, Ms. Sheila… do dungeons sometimes just suddenly appear?”

“There have been several cases in the past where dungeons appeared, so it’s not unprecedented… However, it’s said that in all previous instances, there were signs leading up to it.”

“Signs, huh… Like monsters gathering in the area, or something?”

“That’s true, and there are also cases where dungeons form from places where many people have died, or from ‘impurities’ such as grudges and resentment serving as the core, or when the flow of magic or ley lines becomes abnormal, causing the space to warp into a dungeon… But in all these cases, there are usually some signs beforehand, such as the abnormal generation of impurities or local distortions.”

Ms. Sheila’s tail drooped listlessly as she flipped through the sizable stack of documents and records she was carrying. Those papers probably detail the past cases, huh?

But still, the reasons for dungeon emergence are much darker than I thought! Places where people have died, or areas with impurities… In my world, such spots would be treated as haunted or cursed places, right…?  So basically, dungeons form where “bad things” gather, is that the gist of it? That’s why it’s strange for a dungeon to suddenly appear in a place where there was nothing just yesterday…

Plus, since this dungeon just appeared, no one has investigated it yet. So its scale is unknown, as are the tendencies and strengths of the monsters inside. For all we know, it could be swarming with monsters that might attack the town. No wonder it’s such a huge problem!

In other words…

“…So the big issue is that there’s an unknown dungeon near town, and we have no idea what the current situation within it is or how it might escalate?”

You understand perfectly! And now that there’s this unprecedented case of a dungeon appearing without warning, there’s concern dungeons could emerge in other areas that seemed innocuous before…”

“With an unknown dungeon, it would be a challenge for the town’s security, and the parties tasked with investigating it would also face difficulties. Moreover, there would be a need for people to discuss whether dungeons might appear elsewhere, adding to the strain in terms of personnel… It’s a burden from all directions, isn’t it…!?”

“Exactly… We’re currently consulting with the members of the Gourmands, and we’ve imposed some degree of gag order, but the veteran guild staff are in chaos… This is the first major incident I’ve experienced since I started working at the guild…”

Ms. Sheila’s usually perky triangular ears drooped sadly, showing just how serious the situation is… In fact, if it’s Ms. Sheila’s first experience dealing with something like this despite over 20 years at the guild, then it really must be an "unprecedented situation," huh?

…And I have a hunch our party will be the ones taking on the investigation request this time. Mr. Ville doesn’t seem like the type to refuse if he’s seriously asked for help. And now that we know what’s going on, not cooperating isn’t an option.

In this case, as the group’s chef and supporter, my role will be to make sure everyone is prepared to fight at full strength. Who knows how long we’ll be in the dungeon, so I’ll focus on stocking up enough food supplies so everyone can eat their fill and rest properly!

Ms. Sheila, I’m going to go stock up on long-lasting food supplies!”

“Oh, Ms. Rin! Then I’ll go with you! I know some great hidden gem shops!”

“Seriously? Info on some shops would be so helpful! Thank you!”

Not even waiting for a proper goodbye, I dashed out of the room to finish my grocery shopping. Ms. Sheila swiftly caught up to me without breaking a sweat, perhaps because she’s a kobold with quick reflexes despite her small stature. She smiled and took my hand in hers.

The feeling of her slightly short, silky fur and plump paw pads…!

T-Too irresistible!

Mr. Ville! I’m going to stock up on food supplies real quick!”

“Got it! Looks like this request will be a long haul, so I will leave the food to you!”

Master! I’ll show Ms. Rin some good shops!”

“Wait, Sheila! There’s still work I need you to…”

You can handle organizing documents and cleaning yourself for once! Let me have a small mental break!”

With a single call amidst the heated debate in the room, a swift response came back, showing no signs of cooling down in the fervor of discussion. I guess we’re both motivated enough.

As I raced through the guild corridor, I heard the desperate scream of the Guildmaster Tori and the decisive voice of the Receptionist Sheila, which cut through it like a knife, echoing in the air.

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Characters so far

Main Character

1. Takanashi Rin

Jp: 小鳥遊 倫 (タカナシ・リン)

Gender: female

First mention: chapter 1

An ordinary person who was sucked into a saint's summoning spell. On Earth, she worked as an acupuncturist and practitioner of moxibustion.

Her stats:

Class: ForeignerÉtranger / TravelerTripper

HP: 18/18 MP: 15/15

STR: 8 CON: 9 POW: 15 INT: 14 LUC: 75

Special Skills: [Camping Car] *Usable outdoors only

Skills: [Survival]

Skills

2. Campy

Jp: 野営車両 (モーターハウス), モーちゃん

Gender: car

First mention: chapter 2

Camping vehicle of the protagonist.

From the user manual:

This skill allows the caster to summon a camping vehicle in outdoor locations wherever desired. Please note that dungeons are also classified as “outdoor” for this skill.

The vehicle utilizes the energy substance known as “magic particles” present in the atmosphere to power its movement and interior equipment. This means you can use it without worrying about running out of energy. The water from the onboard plumbing is magical water produced by the embedded magic circles within the vehicle, and you can use it directly as drinking water.

The vehicle is equipped with a barrier function, allowing only those acknowledged by the caster to board. Additionally, the vehicle has a concealment function, making its appearance unrecognizable to anyone other than the caster and passengers.

The living space is designed to provide a comfortable living environment, utilizing spatial magic to achieve both spaciousness and comfort. Please feel free to relax and enjoy your time to the fullest.

3. Survival

Jp: 生存戦略 (サバイバル)

Gender: skill

First mention: chapter 1

From the skill description:

Passive.

To ensure the caster’s survival provides support on both physical and knowledge aspects to adapt to the natural and social environment.

Moreover, in the event of unexpected situations, harmonizes mental and thought processes to ensure survivability, while enhancing physical capabilities.

The party

4. Ville

Jp: ヴィル

Gender: male

First mention: chapter 3

An adventurer of dragul race that the protagonist met when she was fishing in this world for the first time.

6. Aria

Jp: アリア

Gender: female

First mention: chapter 9

One of Ville’s party members.

Thread master of the spider race. She is Ed’s wife.

8. Ed

Jp: エド

Gender: male

First mention: chapter 9

One of Ville’s party members.

Magic alchemist. He is Aria’s husband.

10. Xenon

Jp: セノン

Gender: male

First mention: chapter 9

One of Ville’s party members.

Elf priest.

The Adventurers' Guild's Staff

11. Sheila

Jp: シーラ

Gender: female

First mention: chapter 20

A kobold who work as a receptionist at the Adventurers' Guild. She is a veteran with 20 years of service under her belt.

12. Guildmaster

Gender: male

First mention: chapter 28

Tori, a Gildmaster of the Adventurers' Guild of Ellarge.

The Lucky Clover

13. Kent

Jp: ケント

Gender: male

First mention: chapter 27

A troubled adventurer who ran out of the forest when Rin and the others went out of town to make moxa.

He is a member of the Lucky Clover, a party that was rescued by the Gourmands from a fire bear. A werecat.

14. Priest Rayer

Jp: ライアー

Gender: male

First mention: chapter 28

A member of the Lucky Clover, a party that was rescued by the Gourmands from a fire bear. He used to be a priest warrior in his younger days.

15. Shion

Jp: シオン

Gender: female

First mention: chapter 28

A member of the Lucky Clover, a party that was rescued by the Gourmands from a fire bear. A tiger beastgirl.

16. Aida

Jp: アイーダ

Gender: female

First mention: chapter 28

A member of the Lucky Clover, a party that was rescued by the Gourmands from a fire bear. A half-elf.

Others

17. Orca

First mention: chapter 41

An orca, who in an attempted prank ended up on the shore.

Glossary

Stats

1. HP

Jp: 耐久

First mention: chapter 1

Health.

2. MP

Jp: MP

First mention: chapter 1

Mana.

3. STR

Jp: STR (筋力)

First mention: chapter 1

Strength.

4. CON

Jp: CON (体力)

First mention: chapter 1

Stamina, constitution.

5. POW

Jp: POW (精神力)

First mention: chapter 1

Mental powers, spirit, power of will.

6. INT

Jp: INT (知力)

First mention: chapter 1

Intellect.

7. LUC

Jp: LUC (幸運)

First mention: chapter 1

Luck.

Local food and ingredients

8. Milk trout

First mention: chapter 2

Edible: extremely delicious

A giant trout-type magical creature inhabiting Rhielle Lake. Around this season, they voraciously feed in preparation for breeding.

As the name milk trout suggests, the fish is pure white and has plenty of nutrients and fat stored in its body.

Being a magical creature, it is free of parasites, making it suitable for raw consumption.

9. Big leaper

Jp: ラージラペル

First mention: chapter 5

A large rabbit-like creature.

10. Zeseri

First mention: chapter 6

A grass with a taste and aroma quite similar to celery.

11. Halberry

Jp: ハールベリー

First mention: chapter 10

Edible: Delicious

A type of berry. Small grains come together to form a single fruit. The ones that ripen to a deep purple color are sweet and delicious.

Unripe green ones are very sour and too firm, unsuitable for eating.

The leaves are also used as herbal medicine and dried ones are sometimes brewed into medicinal tea.

12. Phantom fowl

Jp: ファントムファウル

First mention: chapter 12

Edible: Delicious

A bird-type monster living in mountainous regions. They move by hopping between low bushes and the ground.

They prefer sweet fruit and berries, giving their meat that fragrance and sweetness. Their eggs are also edible.

Aggressive and occasionally attack humans, but manageable if not in large flocks.

13. Tille Mushrooms

First mention: chapter 21

Not very expensive mushrooms.

14. Zeeram Plant

First mention: chapter 21

A plant with large broad leaves. Not edible, but dried leaves can be brewed as tea.

Locations

15. Rhielle Lake

Jp: レアル湖

First mention: chapter 2

Water is drinkable.

A small lake in the east of Riessfeld.

Groundwater from the surrounding mountains flows into the lake.

With no settlements nearby, a variety of plants and animals can be seen.

16. Riessfeld Continent

Jp: リースフェルト

First mention: chapter 16

A relatively small continent where the heroine appeared.

17. Town of Ellarge

Jp: エルラージュ

First mention: chapter 10

A town that Ville uses as his base as an adventurer.

18. The Wildcat Pavilion (Menie Olda)

Jp: 山猫亭 (メニエ・オルダ)

First mention: chapter 18

The tavern that Ville and his party frequent.

Normal food and ingredients

19. Dashi

Jp: 出汁 (だし)

First mention: chapter 4

Traditional Japanese broth, the basis of many Japanese dishes, soups, sauces.

20. Mentsuyu

First mention: chapter 4

Japanese soup base commonly used in soba and udon noodle dishes.

21. Miso

First mention: chapter 4

Traditional Japanese seasoning. It is a thick paste produced by fermenting soybeans.

22. Ojiya

Jp: おじや

First mention: chapter 6

Ojiya: rice gruel containing vegetables, fish, etc., and seasoned with miso or soy sauce.

23. Carpaccio

First mention: chapter 6

A dish of meat or fish, thinly sliced or pounded thin, and served raw.

24. Sashimi

First mention: chapter 6

A Japanese delicacy consisting of fresh raw fish or meat sliced into thin pieces and often eaten with soy sauce.

25. Katsudon

First mention: chapter 31

A Japanese dish consisting of meat and rice, and often served with toppings. Katsudon is popular among students: the word for 'win' (Jap. 勝つ katsu) is consonant with the name of the dish, so katsudon is consumed before exams.

Others

26. Lucky Clover

First mention: chapter 29

A party that consists of orphans led by the head of the orphanage on the outskirts of the town.

Known members: Priest Rayer; Kent; Shion; Aida;

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