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Saint TOC

Traveler TOC

The Forsaken Saintess and her Foodie Roadtrip in Another World, Chapter 127

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Chapter One Hundred and Twenty-Seven: You Hear an Eerie Sound Echoing In the Night Sky. You Must Roll a 1/1D3 SAN Check

The Camping Car cruises smoothly down the road, its engine humming in the moonlit night. While the car’s navigation system is incredibly advanced, it tends to prioritize safer, roundabout routes. Usually, that’s fine, but when we’re in a hurry like now, Mr. Ville gives directions for the shortest path, and I follow his instructions at the wheel.

We veered off the well-paved Highway onto bare ground, but it was firmly packed down and not too bumpy. The occasional cart ruts and livestock hoof prints suggested this road saw some local traffic. That said, it might get muddy after rain, but thankfully, we’ve had dry weather. All’s well that ends well, I suppose.

“It’s gotten pretty late. Will we be alright?”

“According to the report, the mysterious shadow becomes most active around this time until midnight.”

“Ah… so I guess you could say our timing is just right…”

Stroking Gomamiso, who had fallen asleep on his lap at some point, Mr. Ville waved the document in his other hand, indicating that we’d arrived at a good time for investigation.

Thanks to the moonlight and headlights, the road ahead is fairly well-lit for a night drive. As we head into the mountains, I keep an eye out for animals that might dart out from the sides or overhanging branches, while steering around occasional deep ruts in the road. Soon, flickering lights appear in the distance. It seems we are approaching our destination.

I park the Camping Car in a bushy area and get out with everyone. An unfamiliar screeching sound reached our ears—high-pitched, rough, and unpleasantly grating on the eardrums. Resisting the urge to cover my ears, I hold the sleepy and fussy Gomamiso as we head towards the village. Mr. Ed conjures a magical orb that floats around us, lighting our way like a lantern.

Despite the strange noise, I don’t feel particularly scared walking down the night road. The moonlight helps, and having such reliable party members with me is reassuring.

“There’s quite a large bonfire lit… Do they have night watchmen?”

“Yes, I can see figures near the village entrance. They seem to be on high alert, just as we were informed.”

“They… seem to be holding something like sticks.”

As we approach, the flickering lights turn out to be a sizeable bonfire. Mr. Ville and Ms. Aria, with their superior night vision, can apparently see the guards, but I cannot make them out yet. I can understand why the villagers wanted to keep things as bright as possible, whether or not the shadow feared the light. Better visibility is always comforting.

Finally, as we get close enough for even my eyes to see, I can make out two men holding pole-like objects standing at a gap in a simple fence.

“W-Who goes there?!”

“We’re not allowing entry to the village at night…”

A slightly frightened, tense voice refused us entry, and the “stick” turned out to be a simple spear, its blade pointed our way. Understandably, they are on edge with all the scary things happening, and now a group of strangers emerges from the darkness.

Mr. Ville seems to have anticipated this reaction. With practiced ease, he calls the floating light orb closer and takes out his guild card, holding it up for them to see.

“Sorry for startling you. We are the adventurer party ‘Gourmands,’ sent from the royal capital in response to your request to deal with the unidentified shadow.”

“Ah… a guild card… it’s genuine! I’ll go get the village chief!”

“We’re so sorry for the rude welcome! Everyone’s on edge because of that shadow…”

Realizing we were telling the truth, the guards visibly relaxed and lowered their spears. The younger-looking guard on the left ran deeper into the village, while the other bowed and moved the fence aside to let us in.

The village had some street lamps like those in the royal capital, but far fewer and dimmer. Perhaps the villagers found bonfires more practical than magical devices, with plenty of firewood readily available in the surroundings.

As we walk towards what seems to be the village center, I see the young man from earlier returning with another person.

I apologize for the delayed welcome. We didn’t expect you to arrive so quickly…”

“No, we should apologize for coming so suddenly in the night without notice. We set out as soon as we received the report.”

The man who bowed to us seemed to be middle-aged, verging on elderly. His body still looked robust from years of labor, but his closely cropped hair was predominantly gray. As he shook hands with Mr. Ville during their greetings, I could see his hands were those of a hardworking man—slightly lean but still sturdy. His face, which seemed relieved to see us, broke into a smile that made his drooping eye corners fall even further, giving him a gentle impression. He looked every bit the quintessential village elder.

“So, your presence here means you’ve accepted our request?”

“Yes, we, the Gourmands, have taken on the task. We’d like to begin our investigation right away.”

Mr. Ville placed his other hand on the village chief’s, which was clasping his hand almost desperately, and nodded firmly.

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Characters so far

Main Character

1. Takanashi Rin

Jp: 小鳥遊 倫 (タカナシ・リン)

Gender: female

First mention: chapter 1

An ordinary person who was sucked into a saint's summoning spell. On Earth, she worked as an acupuncturist and practitioner of moxibustion.

Her stats:

Class: ForeignerÉtranger / TravelerTripper

HP: 18/18 MP: 15/15

STR: 8 CON: 9 POW: 15 INT: 14 LUC: 75

Special Skills: [Camping Car] *Usable outdoors only

Skills: [Survival]

Skills

2. Campy

Jp: 野営車両 (モーターハウス), モーちゃん

Gender: car

First mention: chapter 2

Camping vehicle of the protagonist.

From the user manual:

This skill allows the caster to summon a camping vehicle in outdoor locations wherever desired. Please note that dungeons are also classified as “outdoor” for this skill.

The vehicle utilizes the energy substance known as “magic particles” present in the atmosphere to power its movement and interior equipment. This means you can use it without worrying about running out of energy. The water from the onboard plumbing is magical water produced by the embedded magic circles within the vehicle, and you can use it directly as drinking water.

The vehicle is equipped with a barrier function, allowing only those acknowledged by the caster to board. Additionally, the vehicle has a concealment function, making its appearance unrecognizable to anyone other than the caster and passengers.

The living space is designed to provide a comfortable living environment, utilizing spatial magic to achieve both spaciousness and comfort. Please feel free to relax and enjoy your time to the fullest.

3. Survival

Jp: 生存戦略 (サバイバル)

Gender: skill

First mention: chapter 1

From the skill description:

Passive.

To ensure the caster’s survival provides support on both physical and knowledge aspects to adapt to the natural and social environment.

Moreover, in the event of unexpected situations, harmonizes mental and thought processes to ensure survivability, while enhancing physical capabilities.

The party

4. Ville

Jp: ヴィル

Gender: male

First mention: chapter 3

An adventurer of dragul race that the protagonist met when she was fishing in this world for the first time.

6. Aria

Jp: アリア

Gender: female

First mention: chapter 9

One of Ville’s party members.

Thread master of the spider race. She is Ed’s wife.

8. Ed

Jp: エド

Gender: male

First mention: chapter 9

One of Ville’s party members.

Magic alchemist. He is Aria’s husband.

10. Xenon

Jp: セノン

Gender: male

First mention: chapter 9

One of Ville’s party members.

Elf priest.

The Adventurers' Guild's Staff

11. Sheila

Jp: シーラ

Gender: female

First mention: chapter 20

A kobold who work as a receptionist at the Adventurers' Guild. She is a veteran with 20 years of service under her belt.

12. Guildmaster

Gender: male

First mention: chapter 28

Tori, a Gildmaster of the Adventurers' Guild of Ellarge.

The Lucky Clover

13. Kent

Jp: ケント

Gender: male

First mention: chapter 27

A troubled adventurer who ran out of the forest when Rin and the others went out of town to make moxa.

He is a member of the Lucky Clover, a party that was rescued by the Gourmands from a fire bear. A werecat.

14. Priest Rayer

Jp: ライアー

Gender: male

First mention: chapter 28

A member of the Lucky Clover, a party that was rescued by the Gourmands from a fire bear. He used to be a priest warrior in his younger days.

15. Shion

Jp: シオン

Gender: female

First mention: chapter 28

A member of the Lucky Clover, a party that was rescued by the Gourmands from a fire bear. A tiger beastgirl.

16. Aida

Jp: アイーダ

Gender: female

First mention: chapter 28

A member of the Lucky Clover, a party that was rescued by the Gourmands from a fire bear. A half-elf.

Pets

17. Gomamiso

Jp: ごまみそ

Gender: male

First mention: chapter 79

A winged lynx that the protagonist met in the dungeon boss's room and named it Gomamiso.

It had a light brownish fur coat with dark brown spots and stripes… Its tail was dark brown as well. Its head and cheeks also had similar dark stripes. It looked a bit like a tabby cat but with a bit more wildness. Its front and hind legs were quite stout.

Others

18. Orca

First mention: chapter 41

An orca, who in an attempted prank ended up on the shore.

19. Miss Misha

Jp: ミーシャ

First mention: chapter 100

An older sister from the Wildcat Pavilion. Misha is a pure white longhair type with animal-like limbs and paw pads.

20. Ville’s Brother

First mention: chapter 123

Ville’s older half-brother.

21. Village Chief

Gender: male

First mention: chapter 127

Chief of a village where an unidentified flying object (mysterious shadow) has been spotted.

Glossary

Stats

1. HP

Jp: 耐久

First mention: chapter 1

Health.

2. MP

Jp: MP

First mention: chapter 1

Mana.

3. STR

Jp: STR (筋力)

First mention: chapter 1

Strength.

4. CON

Jp: CON (体力)

First mention: chapter 1

Stamina, constitution.

5. POW

Jp: POW (精神力)

First mention: chapter 1

Mental powers, spirit, power of will.

6. INT

Jp: INT (知力)

First mention: chapter 1

Intellect.

7. LUC

Jp: LUC (幸運)

First mention: chapter 1

Luck.

Local food and ingredients

8. Milk trout

First mention: chapter 2

Edible: extremely delicious

A giant trout-type magical creature inhabiting Rhielle Lake. Around this season, they voraciously feed in preparation for breeding.

As the name milk trout suggests, the fish is pure white and has plenty of nutrients and fat stored in its body.

Being a magical creature, it is free of parasites, making it suitable for raw consumption.

9. Big leaper

Jp: ラージラペル

First mention: chapter 5

A large rabbit-like creature.

10. Zeseri

First mention: chapter 6

A grass with a taste and aroma quite similar to celery.

11. Halberry

Jp: ハールベリー

First mention: chapter 10

Edible: Delicious

A type of berry. Small grains come together to form a single fruit. The ones that ripen to a deep purple color are sweet and delicious.

Unripe green ones are very sour and too firm, unsuitable for eating.

The leaves are also used as herbal medicine and dried ones are sometimes brewed into medicinal tea.

12. Phantom fowl

Jp: ファントムファウル

First mention: chapter 12

Edible: Delicious

A bird-type monster living in mountainous regions. They move by hopping between low bushes and the ground.

They prefer sweet fruit and berries, giving their meat that fragrance and sweetness. Their eggs are also edible.

Aggressive and occasionally attack humans, but manageable if not in large flocks.

13. Tille Mushrooms

First mention: chapter 21

Not very expensive mushrooms.

14. Zeeram Plant

First mention: chapter 21

A plant with large broad leaves. Not edible, but dried leaves can be brewed as tea.

Locations

15. Rhielle Lake

Jp: レアル湖

First mention: chapter 2

Water is drinkable.

A small lake in the east of Riessfeld.

Groundwater from the surrounding mountains flows into the lake.

With no settlements nearby, a variety of plants and animals can be seen.

16. Riessfeld Continent

Jp: リースフェルト

First mention: chapter 16

A relatively small continent where the heroine appeared.

17. Town of Ellarge

Jp: エルラージュ

First mention: chapter 10

A town that Ville uses as his base as an adventurer.

Located at the easternmost edge of the continent.

18. Schulbrand

Jp: シュルブラン

First mention: chapter 88

The royal capital.

It is located at the westernmost edge of the continent.

19. Melnoa Volcano

Jp: メルロワ火山

First mention: chapter 88

A volcano between Ellarge and the capital. Located north from Rhielle Lake.

20. Melnoa

Jp: メルロワ

First mention: chapter 101

A blacksmith town near the Melnoa Volcano.

21. The Wildcat Pavilion (Menie Olda)

Jp: 山猫亭 (メニエ・オルダ)

First mention: chapter 18

The tavern that Ville and his party frequent.

Normal food and ingredients

22. Dashi

Jp: 出汁 (だし)

First mention: chapter 4

Traditional Japanese broth, the basis of many Japanese dishes, soups, sauces.

23. Mentsuyu

First mention: chapter 4

Japanese soup base commonly used in soba and udon noodle dishes.

24. Miso

First mention: chapter 4

Traditional Japanese seasoning. It is a thick paste produced by fermenting soybeans.

25. Ojiya

Jp: おじや

First mention: chapter 6

Ojiya: rice gruel containing vegetables, fish, etc., and seasoned with miso or soy sauce.

26. Carpaccio

First mention: chapter 6

A dish of meat or fish, thinly sliced or pounded thin, and served raw.

27. Sashimi

First mention: chapter 6

A Japanese delicacy consisting of fresh raw fish or meat sliced into thin pieces and often eaten with soy sauce.

28. Katsudon

First mention: chapter 31

A Japanese dish consisting of meat and rice, and often served with toppings. Katsudon is popular among students: the word for 'win' (Jap. 勝つ katsu) is consonant with the name of the dish, so katsudon is consumed before exams.

29. Nekomanma

First mention: chapter 87

A very simple rice dish, topped with Bonito flakes and soy sauce. The old time before cat food was invented, people used to be giving their leftover food to cats and that’s how this dish is called “Nekomanma (cat rice)”.

30. Tai Chazuke

First mention: chapter 92

Green tea poured over marinated in sesame marinade sea bream and rice.

Others

31. Lucky Clover

First mention: chapter 29

A party that consists of orphans led by the head of the orphanage on the outskirts of the town.

Known members: Priest Rayer; Kent; Shion; Aida;

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